Austin Game Developers September 15-17, 2008 Austin Convention Center Austin TX




Evolve to Win

 

 


To view the call for submission guidelines, click here.

Online Games

Austin GDC Online TrackAustin GDC Online TrackToday, online players are demanding a more customizable, robust, and connected game experience and we have the big guns to give 'em what they want. How do we do it? By Breaking Down Barriers in online games development ideas and practices. is set to "break down barriers" with its four sub-tracks. Learn more about Online Games.


Business & Marketing

Online gaming can be a global business opportunity for just about any product…if you have the right information at the right time. A barrier to entry to a region or a particular group of gamers will often be self-imposed by a developer and publisher because of a simple lack of information. Learn more about Business & Marketing.



Design

Player preferences are changing. They want less grind, more rewards, lots of ways to express themselves, and faster advancement curves. As designers we need to reach a broader audience and find ways to keep them playing. How will we break out of the sub-500 thousand market and into the global market reaching tens of millions players? Learn more about Design.


Social Networking & Community

The breakout of online video games into mainstream culture is reshaping our audience. At the same time, the massive popularity of social networking web sites as a cultural phenomena is bringing the Internet to the forefront of people's daily experience. This serves to reinforce the first lesson of the Internet: it's all about Community. Learn more about Social Networking & Community.


Technology & Services

While the game itself is certainly critical to success, it cannot succeed if it doesn’t have excellent technology and a solid service base. This track covers key technology areas and the services that support our games. Traditionally these areas have been barriers to game success, so we will concentrate on the key things that stop teams from succeeding. Learn more abut Technology & Services.


Austin GDC Audio for GamesAudio

Audio is "breaking out of the loop" this year with their sessions designed to elevate game audio development education, strengthen the community, and foster professional growth of the individual. By providing advanced game audio sessions within a social environment, this track strives to push the boundaries of game audio development. Learn more about the Audio Track.

Writing for Games

Austin GDC Game WritingWriting for Games is setting "the future in storytelling." This track is dedicated to the art and craft of interactive storytelling. Designed for any game developer, writer or otherwise, that has a vested interest in stories and games. It's a forward-looking track, featuring content you can't find anywhere else. Each day will have a specific sub-theme that is outlined below:

The Future Is Now: A look at how this year's crop of games is breaking the storytelling mold in games
The Future Is Coming: Revelations on the future of game writing from game projects currently in development
The Future Is Yours: A no-holds-barred look at what's possible in the world of interactive storytelling

Learn more about writing for games.


Meet the Austin GDC Advisory Board

Austin GDC Advisory BoardThe Advisory Board is comprised of 20 seasoned industry professionals volunteer their time to help develop the numerous sessions at Austin GDC. They work to ensure that the quality of the content provided to attendees is high-level, relevant, and timely. Their dedication and passion for the game industry is critical to the success of the conference.

Read about the members of the Austin GDC Advisory Board

 
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